Version 1.04 was not the final update for Dark Souls Remastered . In May 2023, FromSoftware released an additional update file for the Steam version, focused on the Japanese language edition. This update fixed two specific issues:
Corrected localized UI text overlaps and broken string parameters that caused interface text to display incorrectly in specific languages.
Returning players will appreciate the tweaks and improvements made to the game, which should make their next playthrough even more enjoyable. Whether you're a seasoned veteran or a newcomer to the series, Dark Souls Remastered is a must-play experience.
For many, Dark Souls Remastered (2018) is the definitive way to experience FromSoftware’s masterpiece, offering 60-frames-per-second action, higher resolutions, and improved matchmaking. However, to understand the game’s final state, one must look back at the critical balancing patches that shaped it—most notably, the improvements often associated with the foundational, post-launch balancing updates, mirroring the vital changes seen in the original "1.04" patch era.
This confusion arises because both the original Dark Souls and Dark Souls Remastered have a “1.04” version number. The original game’s 1.04 patch was a massive overhaul that, among hundreds of changes, nerfed the Pyromancy Flame from 270 to 230, buffed unique weapons and demon weapons, and significantly increased humanity drop rates. The Remastered’s version number, however, followed its own independent patch sequence—and its 1.04 patch had an entirely different purpose. dark souls remastered version 1.04
Fixed a bug where offerings to certain covenants (such as the Warrior of Sunlight or Blade of the Darkmoon) would occasionally fail to register in the online database.
: General performance "fine-tuning" has been implemented to address minor frame drops and stability issues that cropped up since the remaster's launch. The Infamous "Dupe" Glitch
Here’s what 1.04 really did:
If you are looking for specific ? Whether you are troubleshooting a specific technical error ? Version 1
A persistent debate continues on forums like Steam and Reddit about whether any “nerfs” existed in the Remastered version at all. The truth, as confirmed by community testing, is that almost all differences attributed to “nerfs” were actually unintended consequences of the shift from 30fps to 60fps:
The PvP community was divided. On one hand, the patch eliminated several broken exploits that allowed players to instant-cast slow spells or break an opponent's equipment in a single hit. On the other hand, some veteran players lamented the removal of harmless, high-skill movement tech that had survived since the 2011 original, arguing it lowered the skill ceiling of high-level duels. Version 1.04 in the Modern Context
update is typically bundled within it as a server-side or secondary patch applied on July 11, 2018
Addressed rare but disruptive crashes occurring during transitions between standard gameplay and loading screens. However, to understand the game’s final state, one
: Fixed various text display bugs and improved session matching for players in online mode. Steam Community Core Remastered Features (Still Present)
Similar to Dark Souls III , password matchmaking allows players to connect with friends regardless of level differences. The system automatically syncs weapon levels and character stats.
Deeper implications for different player types