Madeleine introduces a more casual, high-tension dynamic to the game, highlighted by iconic early sequences like the Sauna scene. While thrilling, early versions of the game locked players into these intense side-tracks based on early dialogue flags (such as calling her "cute" upon first meeting), requiring players to manage their social interactions carefully to protect their primary romantic interests. The Evolution: Why v0.3 Matters
: Established the foundational first week of in-game time and initial branching choices.
The game begins as the MC returns home. However, he is no longer the helpless victim he once was. Driven by hatred and determination, he sets out to systematically dismantle the lives of everyone who wronged him. Key Themes: The Dichotomy of Choice
Elias stepped back from the console, wiping the sweat from his brow. He had broken the binary. He had refused to choose between a rock and a hard place. By Justice or Mercy -v0.3- By TowerBoyGames
The update, released quietly by the one-man army known as TowerBoyGames, introduces the long-awaited "Echoing Memory" system. Previously, you judged based on current actions. Now, you can literally walk through a character’s past trauma. This makes the central mechanic—choosing between Justice (execution/banishment) or Mercy (redemption/pardon)—agonizingly difficult.
By Justice or Mercy 0.13 - on Tower Boy Games page - Patreon
In "By Justice or Mercy -v0.3- By TowerBoyGames", players assume the role of a judge tasked with presiding over a series of trials in a fictional world. The game's narrative is structured around a simple yet powerful concept: every decision made by the player has a direct impact on the story and its multiple endings. As the game's title suggests, the core theme revolves around the dichotomy between justice and mercy, forcing players to confront the harsh realities of making life-altering decisions. Madeleine introduces a more casual, high-tension dynamic to
I can provide technical steps or narrative breakdowns to help you optimize your playthrough. Share public link
In the broader context of Tower Boy Games' development cycle—which has since advanced through versions like v0.9, v0.13, and up to v20— stands out as the proof-of-concept milestone. It was the update where the scope of the game expanded past an introductory prologue and into a fully interactive sandbox of revenge.
Elias thought of the TowerBoyGames manifesto—the philosophy that a society built solely on Justice becomes a tyranny of rules, while a society built solely on Mercy becomes a chaotic anarchy. The balance was the only thing keeping the world from collapsing. The game begins as the MC returns home
: Because choices have long-term consequences and some lead to instant "Death" scenes, keep multiple save files at major branching points. If you'd like to dive deeper, I can help you with: A character-specific guide for Naomi or Sophia? A list of major choices that lead to "Death" or Game Over? Information on the latest public version and how to update?
Developed on Ren'Py, offering smooth performance, text skipping, and scene gallery tracking optimized for both PC and Android systems.
By Justice or Mercy -v0.3- By TowerBoyGames may be an old version of a game that has since grown immensely, but the core questions it asks remain as potent as ever. In a world where the protagonist has been wronged, is his quest for "justice" simply a more palatable word for revenge? What does mercy look like when directed at those who have destroyed a person's life? The game's title is a direct challenge to the player, forcing them to confront these uncomfortable questions with every major decision. If you are a fan of narrative-driven games with mature themes, branching storylines, and a heavy emphasis on player agency, then it is well worth your time to see how your version of justice unfolds.
Four years prior, the protagonist was falsely accused and painted as a murderer, forcing him to flee his life.