Breeding Farm Debug Codes -v0.6.1- -updated- Jun 2026
Time Phase (Day/Night): Field 1: OctoberSky or timePhase | Field 2: Type Day or Night .
Note: In v0.6.1, some options might be hidden in the console exclusively. Key Debug Commands & Codes (v0.6.1 Updated)
: Use daysPassed in Field 1 and your desired number of days in Field 2 to advance time. Set Current Day : Use daysNow to set the exact day number.
Using the command format from the previous section, you can utilize the following codes. Note that input fields are case-sensitive.
The following table outlines the known debug commands in the game's v0.6.1 version. Breeding Farm Debug Codes -v0.6.1- -Updated-
: Locate the integrated debug button in the lower-left sector of the screen. Alternatively, press the default tilde ( ~ ) key or use a simultaneous two-finger tap on touchscreen laptops to prompt the configuration overlay.
Sets all NPC relationship levels to maximum.
To use the Breeding Farm Debug Codes, follow these steps:
To use these codes, you must first access the debug interface: Time Phase (Day/Night): Field 1: OctoberSky or timePhase
it finds with that name. If you have duplicates, you may need to rename or remove one first. Character Testing
Input Field 1: skinColor , hairColor , hairStyle , stocking , ribbon , or horn . Input Field 2: The specific name of your monster.
This guide explains how to use, interpret, and troubleshoot the debug codes in Breeding Farm v0.6.1. It covers where codes appear, what each code means, typical causes, suggested fixes, and logging best practices.
Use TrickRTreat to set the number of days remaining until the next payment is due. Set Current Day : Use daysNow to set the exact day number
If you’re looking for:
The debug console in by team_bieno gives players full authority over their monster-raising enterprise. Version v0.6.1 updates several existing commands, modifies monster customization variables, and introduces stabilization overrides. How to Open and Use the Debug Menu
These codes are used to bypass gameplay grinding for currency and time: Input Field 1: GoldCoins or gold Input Field 2: Any value from 0 to 99998 . Player Energy:
Some users report story blocks during quests like "Rika Part 2" or finding Cecilia. If stuck, try using the skip button in the player's room to force a day change, which often triggers pending cutscenes.
Maximum Energy: Field 1: ScaryStrong or MaxEnergy | Field 2: 0 to 99999 .